/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
 * Copyright 2008-2010 Pelican Mapping
 * http://osgearth.org
 *
 * osgEarth is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */

#ifndef OSGEARTH_FILEUTILS_H
#define OSGEARTH_FILEUTILS_H

#include <osgEarth/Common>

namespace osgEarth
{
    /**
     * Determines whether a given filename is a relative path
     */
    extern OSGEARTH_EXPORT bool isRelativePath(const std::string &fileName);

    /**
     * Gets the full path of a file relative to a file
     * For example, getFullPath("c:\images\vacation.jpg", "..") would return "c:\images".
     * If relativePath is an absolute path, it is returned
     *
     * @param relativeTo
     *       The name of the file to make the path relative to
     * @param relativePath
     *       The path relative to relativeTo
     * @returns
     *       The full path
     */
    extern OSGEARTH_EXPORT std::string getFullPath(const std::string &relativeTo, const std::string &relativePath);

    /**
     * Gets whether or not the given path contains a zip file within the path
     */
    extern OSGEARTH_EXPORT bool isZipPath(const std::string &path);
}

#endif
