Fish Fillets - Next Generation
http://fillets.sf.net


Compile requirements
====================

Library SDL = Simple DirectMedia Layer (video, input, sound)
- libSDL >= 1.2, www.libsdl.org

Library SDL_mixer (multiple sounds)
- libSDL_mixer >= 1.2.5, http://www.libsdl.org/projects/SDL_mixer/

Library SDL_image (PNG support)
- libSDL_image, http://www.libsdl.org/projects/SDL_image/

Library SDL_ttf (TrueType UTF-8 fonts)
- libSDL_ttf, http://www.libsdl.org/projects/SDL_ttf/

Library LUA (script language, used for debug console, configuration, levels,...)
- liblua50, www.lua.org
- liblualib50


(To compile on non-POSIX system, use src/gengine/FsPath_boost.cpp
 instead of src/gengine/FsPath.cpp

    Library Boost - http://www.boost.org/
    - libboost_filesystem (portable filesystem paths)
)


How to run
==========

Supported platforms: Linux, FreeBSD

I. Compile
----------

- compile the game
$ tar xzf fillets-ng.tar.gz
$ cd fillets-ng
$ ./configure
$ make
$ make install


II. Install data
----------------

- download fillets-ng-data from http://fillets.sourceforge.net/download.php
- extract fillets-ng-data.tar.gz to $(datadir)/games/fillets-ng/
  default: /usr/local/share/games/fillets-ng/


Controls
========

Up, down, left and right arrow keys control the current fish.
Use space bar to switch between the fish.

See also "How to Play" data/doc/html/manual.html

restart level - Backspace
undo - -
help - F1
save game - F2
load game - F3
show/hide move counter - F5
show/hide subtitles - F6
game menu - F10
fullscreen - F11
faster game - Shift

