2003-09-24  Ted Turocy  <arbiter@econ.tamu.edu>

	* Fixes for 0.97.0.4 release:

	* MacOS X compile patches (Duncan McQueen)

	* FreeBSD compile patches (Paul Whittaker)

	* Removed GUI sash windows in favor of external frames

	* Minus sign recognized by outcome windows as beginning of 
	  numerical input

	* Backported code to export extensive form games to graphical files
	  from development version

	* wxGCL warning under MSW on Power[0.0, 0.0] eliminated

	* Implemented 'delete all' menu option for profile windows

2002-10-01  Ted Turocy  <arbiter@econ.tamu.edu>

	* gui/numberedit.cc: By default, first key overwrites contents;
	accept '.' as first key

	* gui/dleditbehav.cc, gui/dleditmixed.cc: General fixup of feel for
	editing; use NumberEditor in grid.

2002-09-30  Ted Turocy  <arbiter@econ.tamu.edu>

	* This begins work on 0.97.0.3

	* nash/behavsol.cc: Fixups for some of the property-computing
	logic; earlier version was causing a conflict in gFact.

	* gui/newgame.(cc,h): Bug fix for crash when no player was selected
	in the player list, and the number of strategies was changed.

	* gui/?fgoutcome.cc: Bug fix: make sure to add line to grid prior
	to setting cell editor when creating new outcome via pressing Enter

2002-09-24  Ted Turocy  <arbiter@econ.tamu.edu>

	* gui/?fgprofile.cc, gui/?fgoutcome.cc: Changed context menu items to
	include words "outcome" and "profile"; improves clarity, avoids GTK
	problem where CTL-N was displayed as shortcut for "New".

2002-09-22  Ted Turocy  <arbiter@econ.tamu.edu>

	* gui/efgshow.cc; gui/dleditmove.cc: Bug fixes to adding and removing
	actions in edit move dialog.

2002-09-14  Ted Turocy  <arbiter@econ.tamu.edu>

	* gui/dl?fgnash.(cc,h): Improving formatting and presentation of
	Nash equilibrium algorithm dialogs; also, changed stopping lambda for
	QreSolve to 1000000000.

	* gui/efgshow.(cc,h), gui/efglayout.(cc,h), gui/treewin.(cc,h):
	Implemented simple cut-and-paste operations for subtrees.

2002-09-12  Ted Turocy  <arbiter@econ.tamu.edu>

	* gui/?fgoutcome.cc, gui/numberedit.cc: Added NumberEditor to payoffs
	for new outcomes; modified NumberEditor to select text on editing.

	* gui/nfgshow.cc: Update strategy lists in contingency choice 
	dropdowns in navigation window when support edited.

2002-09-10  Ted Turocy  <arbiter@econ.tamu.edu>

	* nash/*, gcl/solfunc.cc, gui/efgprofile.cc, gui/nfgprofile.cc: 
	Replaced algorithm enum with text identifiers; fixes bug in which some
	profiles' creators were not correctly identified (labeled as "User" instead).

	* gui/?fgshow.*: Keep profile lists synchronized on profile delete.

	* gui/nfgtable.(cc,h), gui/nfgshow.cc: Various largely cosmetic
	changes to improve display of normal form.
	
2002-09-09  Ted Turocy  <arbiter@econ.tamu.edu>

	* gui/dl*.cc: Center all dialogs on parent.

2002-09-08  Ted Turocy  <arbiter@econ.tamu.edu>

	* gui/gambit.cc: Remember working directory from last file load;
	added informative wildcards to open dialog.

	* nash/eliap.cc, nash/nliap.cc, gui/dlefgnash.cc, gui/dlnfgnash.cc:
	Added try/catch block to catch user-break and return computed
	equilibria; updated parameters and default settings in GUI.

	* gui/efgprofile.(cc,h), gui/nfgprofile.(cc,h), gui/efgshow.(cc,h),
	gui/nfgshow.(cc,h), gui/dlreport.(cc,h), gui/efgconst.h,
	gui/nfgconst.h: Added basic report functionality for profiles.

2002-09-05  Ted Turocy  <arbiter@econ.tamu.edu>

	* gui/nfgshow.cc: Fixed failure to refresh profile window after
	deleting profile.  Caused particularly bad things when deleting
	last profile.

	* gui/dlnfgnash.(cc,h): Last strategy name edit was lost when
	changing the player dropdown.

	* gui/efgshow.(cc,h), gui/efgoutcome.cc, gui/nfgshow.(cc,h),
	gui/nfgoutcome.cc: Cosmetic fix so that new outcomes have displayed
	payoffs; added automatic generation of unique outcome labels.

	* gui/gambit.cc: Uncommented code to load files off command line;
	extended to load any number of files, not just one.

